LoopMode
public enum LoopMode
Defines animation loop behavior
-
Animation is played once then stops.
Declaration
Swift
case playOnce
-
Animation will loop from beginning to end until stopped.
Declaration
Swift
case loop
-
Animation will play forward, then backwards and loop until stopped.
Declaration
Swift
case autoReverse
-
Animation will loop from beginning to end up to defined amount of times.
Declaration
Swift
case `repeat`(Float)
-
Animation will play forward, then backwards a defined amount of times.
Declaration
Swift
case repeatBackwards(Float)